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Our exhibitions make content accessible to visitors of diverse ages, capabilities, interest levels, and cultural backgrounds. We take care to provide displays and interactives which appeal to everyone in a family—gross motor activities and exhibits located near floor level engage young children, more skilled activities interest older kids, while a variety of artifacts and text address the varied interests of adults.


Visitors find the exhibit comfortable and easy to use. Wayfinding, accessibility, lighting, text legibility, acoustics, restroom locations, user friendly interactives, and gallery seating are all carefully designed to enhance the visitor’s experience. This not only leaves a good impression of key messages, but also encourages repeat attendance.

Designing exhibitions requires an efficiently organized team. We work with administrators, sponsors, architects, curators, evaluators, technical experts, scholars, artists, writers, and others to help the exhibition achieve its full potential.


Throughout a project we develop drawings, prototypes, and models that depict each stage of development. Our program documents articulate communication goals, design criteria, budget considerations, and schedules. Successive design phases build on team input, adding detail and moving toward implementation of the objectives.


Our range of experience and national network of skilled colleagues enables us to create unique exhibits. We use a variety of methods and media, including hands-on demonstrations, AV presentations, large icons, precious artifacts, computer interactives, live animals, dioramas, custom electronics, detailed miniatures, and anatomical models.


We focus particularly on interactives that present authentic experiences for the visitor. For example, to demonstrate telephone operation for the Smithsonian Institution’s Information Age exhibit, we allowed visitors to listen over the same equipment and wire with which Bell and Watson conducted the first telephone conversation. More recently, we gained permission from JPL to consult the blueprints for the Mars Pathfinder and Rover when constructing an authentic working model for the Michigan Space and Science Center. We feel that presenting the visitor with authentic experiences is an unparalleled educational opportunity.